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|OLED Japan 2015 Survey||Summary & Order|
|Mobile Backlight Technology and Market Study||Summary||Details||Table of Contents||Order|
|Transparent Conductor Markets 2014-2021||Summary||Details||Table of Contents||Order|
|2014 Touchless Human-Machine-Interaction Market Report||Summary||Details||Table of Contents||Order|
|2014 MOBILE SOLID-STATE PROJECTOR REPORT: EMBEDDED AND STANDALONE PICO PROJECTORS PLUS PERSONAL (MICRO) PROJECTORS||Summary||Details||Table of Contents||Order|
|DLP PICO PROJECTORS FAMILY PHYSICAL & COST ANALYSIS ~ DLP NHD, DLP 0.3 WVGA, DLP 0.17 HVGA||Summary||Details||Table of Contents||Order|
|QUALCOMM MIRASOL® DISPLAY NEW GENERATION MEMS INTERFEROMETRIC MODULATOR||Summary||Details||Table of Contents||Order|
|2012 HYBRID PROJECTOR REPORT||Summary||Details||Table of Contents||Order|
|2012 SOLID STATE PROJECTOR REPORT||Summary||Details||Table of Contents||Order|
2012 DIGITAL HUDS FOR CIVIL AIRCRAFT REPORT
In 2009, Insight Media released a report covering Digital Head-up Displays (HUDs) in military and civil aircraft, as well as automobiles. This new report updates the opportunity for civil aircraft HUDs.
In this update, we provide an overview of the civil aircraft HUD landscape describing the value proposition for HUDs, the use of advanced capabilities like Enhanced Vision System (EVS), which permits real-world visual images to be presented on the HUD and overlaid onto the real world view, as well as database-derived synthetic-vision systems (SVS) that use a computer-generated representation of the terrain.
2011 STAND-ALONE PICOPROJECTOR REPORT
A Market and Technology Study covering Stand-alone Picoprojectors
Stand-alone picoprojectors were first introduced commercially in 2008 and since then have been introduced by multiple additional vendors. For purposes of this report, a stand-alone picoprojector is small enough to fit in a pocket and can be battery powered. The unit may or may not have an internal media player. Sales to date have been modest, but respectable and significant growth in this market is expected in the future. Component suppliers, pico module makers, projector system makers and others need to understand the consumer needs in this market in order to provide products that sell in significant quantities. This report is designed to address this need.
Careful evaluation of the technology, markets and end-user needs are required to create forecasts that are realistic. This sober and independent evaluation is required to understand and plan for developments in the stand-alone picoprojector market, as well as the market for pico/micro projectors in general.
2011 AUTOSTEREOSCOPIC 3D SIGNAGE REPORT
An Evaluation of Autostereoscopic 3D Display Technology, Solutions and Opportunities in Digital Signage
2D Digital Signage solutions are becoming a big and mainstream business opportunity. But what about 3D displays that require no glasses to see the effect (autostereoscopic 3D or AS-3D)? The ability to capture someone’s attention with an image that literally pops off the screen is very compelling — especially for advertisers. With a small, but growing number of suppliers of AS-3D screens and solutions in the market, many in the industry want to understand the state of development of this solution. This report provides those answers.
The objective of this 179- report was to try to answer as many questions as we could think of about this industry from multiple points of view. What do the AS-3D display makers think and want to know? What do system integrators, content creators, advertisers or network operators want to know? This approach led us to structure the report in such a way as to address these needs.
2011 PICO/MICRO PROJECTOR HUMAN FACTORS ANALYSIS REPORT
Extracted from the 2011 Pico/Micro Projector series of reports
This 27-page report analyzes how colorimetry, choices of LED and laser wavelength, brightness, contrast, resolution, and text readability all impact the quality of the experience when viewing a pico or micro projector using solid state light sources. The report also discusses the issues with laser safety.
2011 PICOPROJECTOR/CAMERA REPORT
A Market and Technology Study Covering Picoprojectors Embedded in Still and Video Cameras
Cameras with embedded picoprojectors were first introduced commercially in 2009 and since then have been introduced by multiple additional vendors. These cameras include both still and video cameras. Sales to date have been respectable and significant growth in this market is expected in the future. Component suppliers, pico module makers, camera makers and others need to understand the consumer needs in this market in order to provide products that sell in significant quantities. This report is designed to address these needs.
Careful evaluation of the technology, markets and end-user needs are required to create forecasts that are realistic. This sober and independent evaluation is required to understand and plan for developments in the projector camera market, as well as the market for pico/micro projectors, in general.
2011 PICO PROJECTOR PHONE REPORT
A Market and Technology Study covering Embedded Picoprojectors in Mobile Handsets
Projector phones have been forecast to sell in very high volumes in the future, and some forecasts indicate they will sell in volumes comparable to camera modules embedded into phone handsets. Component suppliers, pico module makers, handset makers, service providers and others need to understand if, how, when and why this application will find favor with service providers and consumers. This report is designed to address this need.
Careful evaluation of the technology, markets, end-user and service provider needs are required to create forecasts that are realistic. This sober and independent evaluation is required to understand and plan for developments in the projector phone market, as well as the market for pico/micro projectors in general.
3D HDTVS WITH PASSIVE POLARIZED GLASSES
A report on the technology, trends and forecasts for passive polarized 3D in HDTVs
CES 2011 saw the debut of passive polarized 3D HDTVs from a number of key worldwide brands. These new 3D products will change the landscape for 3D HDTVs in 2011 and beyond. They allow for the use of low cost polarized glasses instead of the heavier and much more expensive shutter glasses. But the passive 3D HDTVs do have lower 2D and 3D image performance, so which will consumers prefer? This is the key industry need this report seeks to address.
After extensive market, technology and consumer expectations analysis around 3D HDTVs, the report finds:
- Passive polarized 3D HDTV products will find a strong position in the market over the next few years
- Patterned retarder and active retarder solutions are both likely to garner significant market share
- Glasses-based patterned retarder solutions are likely to give way to film-based solutions relatively quickly
- Passive solutions for AMOLED 3D HDTVs are likely in the forecast period
- Passive solutions for PDP 3D HDTVs are less likely, but may be commercialized as the market rapidly adopts passive solutions
2010 E-BOOK READER AND TABLET MARKET REPORT
The market for e-book readers (EBRs) changed dramatically with the introduction of the Apple iPad tablet. As a result, this turmoil has created a need to understand the factors that are driving adoption of EBRs and tablets, along with the prospects for future features, use models and sales potential. This 382-page report seeks to address these needs.
The report focuses on evaluating the prospects for e-book readers in 4 market segments as well as the tablet product. The forecasted segments include General purpose e-books; e-newspapers; e-textbooks; e-professional reference books; and Tablets.
2010 REAL-TIME 2D-TO-3D CONVERSION:
An Overview of the Market for 2D-to-3D Conversion in the Home
The 2010 Consumer Electronics Show in Las Vegas, NV brought to the forefront how far the technology of S-3D has advanced; major consumer electronics brands such as Sony, Samsung, Panasonic, Vizio, Sharp, Toshiba, LG and others demonstrated state-of-the-art 3D technologies that are ready for mass production in consumer products. The establishment of Stereoscopic 3D specifications for Blu-ray (optical storage and distribution) and HDMI (data transport) from host (Blu-ray Player, Set-Top-Box, Video Game Console, etc.) to the 3D-capable television enables the creation of 3D products with the plug-and-play functionality expected by consumers. Major 3D content channels and distribution deals have been announced by ESPN, DirecTV and the Discovery Channel, and there is much behind-the-scenes activity at the cable providers. And, NAB’10 confirmed that all parts of the content creation, production and distribution infrastructure are getting behind the roll out of 3D content to the home in 2010.
The objective of this report is to give product planners and technologists involved with 3DTV in the home the information they need to make decisions about the incorporation of real-time 2D-to-3D conversion technology in future products. In addition, by looking at near real time and off line conversion techniques, we can offer a view of the development path this technology will follow.
The report is organized to provide a detailed look at the need for real-time 2D-to-3D conversion, the techniques for performing the conversion and a forecast for products including this feature. Additionally, the report provides useful information about the companies involved in real-time 2D-to-3D conversion and the alliances that have formed between them.
2010 3DTV FORECAST REPORT
A Comprehensive Worldwide Forecast of 3D Television Unit Sales by Region and Technology
CES 2010 was a watershed for developments related to 3DTV. Many TV brands announced their product lines, which included nearly 20 models for 2010. Major content creators like Discovery, DirecTV and ESPN announced plans to roll out 3D channels and services in 2010 and 2011. Cable operators are aggressively evaluating the roll out of services in 2010 too, while 3D movies in the theaters are a huge hit (look at the results of Avatar). All of the key ingredients for a 3DTV infrastructure and consumer service are in place, or about to be in place. 2010 will see significant excitement around 3D and the use of this content on TVs in the home.
The objective of this report is to provide an authoritative 3DTV forecast for anyone with an interest in this exploding market opportunity. Other 3DTV forecasts already exist, but we wanted to produce the most thorough, well-researched and well-reasoned forecast to date. By providing details of our research, assumptions and forecast methodology, we allow readers to judge for themselves the strength and validity of the forecast.
We also wanted to provide a forecast that is both regional (we have 7 regions for the world) and provides a breakdown by the various 3D technologies that can be or will be used for 3DTVs (we look at 7 different technologies). The forecast provides a technology breakdown for each of the seven regions.
The ultimate objective of this forecast is to provide decision makers with a trustworthy forecast that can help them make business, investment and product planning decisions.
2009 STEREOSCOPIC 3D GAMING REPORT
A Comprehensive Analysis of S-3D Technology for Gaming
Stereoscopic 3D has re-entered the mainstream via Hollywood and several thousand cinemas worldwide. This new wave of 3D movies has, to date, successfully out performed 2D movies on a revenue per screen basis. So far, this renewed interest has not found its way from the Cineplex to the living room for a variety of reasons, such as the limited stereoscopic 3D content, the lack of standards for distributing 3D content and the overall availability of 3D capable displays. The exception, however, is gaming. Today’s gamers can enjoy well over 400 game titles in S-3D when using an appropriately equipped PC and one of the S-3D capable monitors. Very recent developments include the ability to play S-3D games on gaming consoles and a 3D-capable TV, the release of the 3D game Avatar, as well as the release of the first 3D capable laptop computers.
What are the implications of these developments and is this trend sustainable in the future? Is this type of gaming compelling to the consumer? What do gamers think of S-3D? What does it take to develop an S-3D game? Who are the decision makers and what would motivate them to invest in an S-3D game? What are the implications for the hardware makers? How many Monitors, TVs, Laptops and Projectors will be needed over the next 5 years to satisfy this growing market? Which 3D technologies are the most compelling and why
2009 GREEN DISPLAY REPORT
The Business Threats and Opportunities of Green Displays
Green-display technology, awareness, regulations and labeling have accelerated greatly in the last year, and technical advances are rapidly reducing power consumption. Regulatoryrequirements (such as RoHS and CEC) and voluntary labeling programs (such as Energy Star, EPEAT, and TCO) are changing the playing field on which displays and display products are designed, manufactured, marketed, and sold in fundamental ways. Recycling efforts are expanding rapidly for e-waste – and displays are a key element of this waste stream.
The report focuses on the green product and life-cycle characteristics of three application categories:
These are the products receiving the most attention, and the products with the largest impacts on energy use and the eco-system. The objective of this report is to formulate the key questions for the industry, and to answer them through our interview and analysis methodology. We will also provide insight into the trends that are shaping the industry and identify the hurdles that must be overcome. Finally, we will offer recommendation and calls to action needed to help the industry advance.
2009 PICOPROJECTOR REPORT
A Market and Technology Study covering both Embedded and Accessory Picoprojectors.
This report attempts to give product planners and technologists a view of the current and forecast status of all aspects of the picoprojector ecosystem. This includes components such as light sources and image generators, picoprojector modules, additional sub-systems needed to build a picoprojector, current picoprojector markets and applications and future picoprojector progress. The report also covers the business models, economics and structure of the picoprojector industry. Since picoprojectors are not the only technology addressing some key markets, the report gives an overview of competitive technologies that may take away some of the picoprojector market share.
The study period of this report covers the time period from the present through 2014.
This 301 page 2009 Picoprojector Report is not just an update of the 108-page 2008 report, it is a complete rewrite and reflects the many changes and advancements in the picoprojector industry. The key advancement, of course, was the introduction of picoprojector products into the marketplace.
2009 STEREOSCOPIC 3D GAMEPLAY EVALUATION REPORT
An assessment of the performance and usability of 3D games on 3D monitors.
Close to 400 games are available for gameplay on PC-based platforms and 3D capable monitors. These are all 2D games that are rendered a second time to create a 3D perspective. But what does this do to the gameplay? Are the 3D monitors all the same? Does the driver support for the conversion make a difference? These are the key questions we set out to answer in this special test report.
We have taken the perspective of the gamers to evaluate the gameplay for a number of games on three 3D monitors. We did this to see if this type of gaming is as compelling to gamers as the various companies involved in the 3D market claim it is.
2009 PICOPROJECTOR SURVEY REPORT
Survey results of Picoprojector end-users
The picoprojector market is a very new market, with the first products introduced at retail mid-year 2008. As such, the market for these projectors is poorly understood, both in terms of who the picoprojector user is and what he will use his picoprojector for. In the past, this information has been supplied by anecdotal stories, speculation on the part of picoprojector manufacturers and speculation on the part of market analysts, such as the ones at Insight Media.
Now that there is actual product in the hands of end users, Insight Media thought it was appropriate to add actual data to the speculation and anecdotes.
2009 DIGITAL (SOLID-STATE) HEAD UP DISPLAY (HUD) REPORT
A study of solid-state Head Up Displays technology and prospects in Automobile and Aircraft Applications
Vehicular Head Up Displays (HUDs), which are viewed through the windshield and present imagery overlaid on the operator’s real worldview, have been a vital part of tactical military airplanes since the 1970s, where they are essential for successful mission execution. More recently, these displays have moved into the mainstream of civil aircraft (transports and business jets), where they are instrumental in improving safety and all-weather operability. HUDs have long occupied a niche in the automotive market as well. But as HUD technologies and the level of information available for display in vehicles continue to improve, developers and suppliers want to know if their limited market share will increase, based on considerations of safety and convenience.
Early avionic HUDs used CRT image sources, while first- and second-generation automotive HUDs were often based on segmented incandescent or vacuum fluorescent displays. In a convergence of technologies, modern HUDs, regardless of market segment, are incorporating active matrix digital imagers with long-life solid-state illuminators (LEDs or lasers). Scanned laser technology is demonstrating its viability in automotive markets as well.
These advances in HUD technology and performance improvements are expected to continue, and to open new opportunities for HUD users, manufacturers and their suppliers. As a result, there is a need for an evaluation of digital, solid-state HUD technologies, price and performance, and comparison of these parameters to the existing and forecast markets for HUDs across a range of potential applications.
2009 LOW-COST AND TOY PROJECTION SYSTEMS REPORT
Technology, Cost and Marketing Analysis of Projectors That will Retail for less than $300
This report defines a low-cost projector as a stand-alone front projector where the retail price is under $300. Projectors embedded in other electronic systems are not included.
The prices of projection systems are being driven down by technology change and extreme competitive pressure. This pressure comes from both within the projection industry and the rapidly declining prices of direct view displays, particularly LCDs. As projector prices go below the $300 price point, new markets are created and volumes can rapidly increase. This low-cost market must be understood by all projection industry participants, including mainstream projector manufacturers who are likely to see their prices eroding.
At still lower price points, the current generation of toy projectors that use film as an image source will be replaced by electronic projection systems. The first toy projectors have already appeared on the market and this market is expected to expand rapidly.
2009 E-PAPER DISPLAYS, APPLICATIONS AND THE E-BOOK READER MARKET
Covering all e-paper type displays, multiple applications for them, with market and forecast analysis of e-book readers
The Amazon Kindle Electronic Book Reader (EBR) has ignited interest in this product category. With the right combination of display technology, content availability, ease-of-use and price point, the EBR market is taking off. This has created broad interest in understanding the size and growth potential of this market, the key display technologies that will propel next generation systems and the opportunities for companies to participate in this growing segment. With consumer electronics in the dolldrums, any product category that is growing is bound to garner much interest.
The objective of this report is to provide solid analysis of the market needs for EBR products and to evaluate all of the e-paper-like display technologies to identify those most suited for use in EBRs. To develop a forecast, we look at the needs of six sub-segments evaluating the total available market, adjusting this TAM as needed and developing a proprietary “needs-expectations” analysis. A sophisticated cost model is used to evaluate and determine the price of panels and EBR products based upon display technology, while penetration scenarios for each sub-segment are examined and applied to develop a unit and revenue forecast. A review of current EBR suppliers and products is also included. The goal of all of this analysis is to provide solid technical, market and forecast information to help readers identify opportunities and target the timing and features of new products or component technology.
2009 LED- AND LASER-BASED ULTRAPORTABLE PROJECTOR REPORT
The objective of this report is to supply product planners, technologists, managers, engineers and researchers with the information needed to plan, design and market LED- and laser-based ultraportable projectors that have greater appeal to end users than these products have had to date. The required information needed to plan these products includes a description of the existing ultraportable market, the value proposition of existing products, the problems with existing LED ultraportable projectors, performance data on ultraportable projectors, cost information and component availability. In addition, significant effort has been made to evaluate a number of product entry and market growth strategies to aid in development of this market. All key data including unit sales forecasts by sub-category and industry revenue are forecast from 2008 – 2013.
2008 PERFORMANCE BENCHMARK REPORT ON LCD HDTVS
Insight Media, in cooperation with DisplayMate Technologies, has completed a wide variety of benchmark performance tests on a series of top-of-the line HD LCDs from the top brands. The results of this testing are available in the Performance Benchmark Report on LCD HDTVs.
While on-axis performance is quite good in these TVs, at off angles the color shifts are noticeable and potentially a serious problem. Worse, TVs with native extended color gamuts produced significantly larger color errors at off angles.
2008 LED PROJECTION SYSTEMS REPORT
A study of the use of LEDs as an illumination source for projection systems.
Most microdisplay-based projection systems built to date have used an HID lamp such as the UHP as a light source. LEDs have begun to penetrate the projection market and currently LED-based rear projection TV, companion pico-projectors and ultra-portable projectors are commercially available. This penetration of LEDs into the projection market is expected to continue and LED-based home theater projectors have already been announced while development of LED illumination for several other projector categories is ongoing. As a result, there is a need for an evaluation of LEDs in terms of technology, price and performance, and comparison of these parameters to the existing and forecast markets for projection systems across a range of potential applications.
The objective of this report is to provide technologists, managers, product planners, engineers and researchers with the information needed to evaluate LED technology in proposed projection displays. The required information needed to make these decisions include performance data, cost information and availability, all forecasted from 2008-2012. Since the projection market includes segments that range from very low end to very high end, this report evaluates LEDs suitable for projectors ranging from a few lumens up to about 2000 lumens.
This report focuses on the roadmaps for LED devices and supporting thermal management and driving systems. This data is then applied to the analysis of specific LED projection markets and applications in six separate and stand alone Market Segment Analyses.
2008 COST/THROUGHPUT MODEL FOR LCD BACKLIGHT UNITS (BLUS)
LCD-TV today uses CCFL backlight technology, but many think that LED backlights are the future. But costs remain an issue in the adoption of LED backlights for larger-sized LCDs. Using a new cost model tool developed by Insight Media and validated by industry experts, the model finds that the price decline for LED backlights will be steep, allowing a rapid changeover to begin around 2011.
Insight Media’s sophisticated Cost/Throughput Model for LCD Backlight Units (BLUs) is a tool that can be used to determine the component and subsystem cost for dozens of different types of backlight configurations. Pricing is forecasted to 2012, allowing easy comparison between alternative solutions. The tool can also be used for design tradeoff analysis. The figure shown on the Report Details page shows the input parameters, calculated results and the pricing forecasts for the component bill of materials for a specific configuration.
2008 3D TELEVISION REPORT
Historically, the 3DTV market has been very small, with the solution being add-ons that only worked with CRT displays. Advances in display technology and 3D video formats, plus additional 3D content from the cinema, games and other sources, means this is likely to change in the coming years. This report is designed to provide a solid technical and market analysis of the 3DTV options and forecast the penetration of this technology into the worldwide television market.
2008 LCD BACKLIGHT REPORT
The BLU market is set for disruptive change over the next couple of years. As a result, there are many questions from all quarters of the industry – from component and BLU makers to LCD module, notebook, monitor and TV makers. This report is designed to provide a solid technical analysis of the options, coupled with a thorough performance and cost analysis to ultimately develop a forecast for adoption of these alternative BLU technologies.
2008 PICO-PROJECTOR MARKET SEGMENT ANALYSIS
Pico-projectors, projectors the size of a cell phone or even small enough to integrate into a cell phone, are a topic of active development and products are expected in 2008. This is a new product category and there is no historical data on markets, prices or sales. There was a need to examine this nascent market carefully to see how it is likely to develop, who is likely to buy these projectors and what prices they are likely to pay.
These pico-projectors are expected to use either laser, LED or hybrid laser/LED illumination. The objective of this report is to apply the price, performance and system level knowledge about lasers and LEDs developed in the Laser and LED Projection Reports to the special needs of the pico-projector market. The goal is to generate realistic forecasts based on engineering analysis of price and performance, plus business, market and competitive analysis to guide the developments by companies working in the field.
This latest edition updates the technology competitive analysis for integrated and companion pico projectors. We did this after seeking additional input from the key providers and have restructured the analysis to provide more clarity in our rating definitions and thinking behind each assessment. These rankings and assessments are our opinion, but we have tried to be careful to layout our arguments so you can better judge the validity of these ratings. In addition, we need to also point out that these ratings do not represent the definitive assessment of an option, but a rough score on their viability.
2008 PERSONAL VIEWERS: SONY AND APPLE EYE ACCELERATING GROWTH
Personal viewer sales growth is accelerating. Now that personal viewers (head-mounted displays or personal eyewear) have become competitive, sales of consumer personal viewers are accelerating each year, up from 50% in 2006 toward 100% growth in 2008. Consumer markets are forecast to grow to $1.1B in the base case and $2.8B in the upside scenario. Faster growth is being driven by:
Decline in cost of microdisplays and components
Consumer acceptance of QVGA resolution and availability of VGA
Increased volume for all headsets and headset components
Anticipated entry of major players (Sony, Apple) into the market
2008 FLAT PANEL DISPLAY MATERIALS: TRENDS AND FORECASTS
The 2008 Flat Panel Display Materials: Trends And Forecasts, published by The Fuji Chimera Research Co. (Tokyo, Japan), illuminates the current state and future outlook of electronic display devices by size and application and provides information on the latest products and manufacturing technologies in the ever-evolving FPD industry. This report is the culmination of hundreds of interviews with executives and engineers for the purpose of identifying industry trends.
More than 50 categories of material are examined, ranging from high margin products such as glass substrates, polarizers, and driver chips, to more exotic light control films and plasma barrier ribs. Each category’s 4-6 pages worth of data and analysis comprise a comprehensive study of the strategic details for each material.
2008 FLAT PANEL DISPLAY APPLICATIONS: TRENDS AND FORECASTS
The 2008 Flat Panel Display Applications: Trends And Forecasts, published by The Fuji Chimera Research Co. (Tokyo, Japan), provides a comprehensive review of the world market for flat panel display devices — including pricing trends, market share and forecasts, manufacturing and equipment investment trends, display device and application trends, and manufacturers.
The report presents big picture analysis as well as detailed LCD, PDP, and OLED market and technology trends, plus analysis of 16 application segments.
2007 LASER PROJECTION SYSTEMS
Virtually all microdisplay-based projection systems built to date have used an HID lamp such as the UHP as a light source. While lasers have been proposed as replacements for the lamp as far back as 1966, cost and performance of these systems has rarely been satisfactory. Today only extreme high-end, high-price projectors use laser illumination. There is a need for an evaluation of lasers in terms of technology, price and performance, and comparison of these parameters to the existing and forecast markets for projection systems across a range of potential applications.
The objective of this 221-page report is to supply technologists, managers, product planners, engineers and researchers with the information needed to evaluate laser technology in proposed projection displays. The required information needed to make these decisions include performance data, cost information and availability, forecasted from 2007-2012. Since the projection market includes segments that range from very low end to very high end, this report evaluates lasers from a few milliwatts to 5 watts and more of optical output per color. Separate Market Segment Analyses of nine different market segments focus on applying the cost and performance data of laser systems developed in the main report.
2007 VISUALIZATION AND SIMULATION MARKET SEGMENT ANALYSIS
The objective of this report is to apply the price, performance and system level knowledge about RGB lasers developed in the Laser Projection Report to the special needs of the Vis/Sim market segment. The analysis synthesizes key component and system-level price and performance information with a business and competitive market evaluation, to develop an understanding of the special value propositions offered by laser-based projection systems relative to encumbant or other expected solutions. The analysis is used to create a total Vis/Sim forecast along with the penetration of laser-based systems into the total available market from 2007-2011.
2007 CINEMA AND LARGE VENUE MARKET SEGMENT ANALYSIS
The objective of this report is to apply the price, performance and system level knowledge about RGB lasers developed in the Laser Projection Report to the special needs of the large venue and digital cinema market segment. The analysis synthesizes key component and system-level price and performance information with a business and competitive market evaluation to develop an understanding of the special value propositions offered by laser-based projection systems relative to incumbent lamp-based solutions. The analysis is used to create a total large venue and digital cinema forecast along with penetration of laser-based systems into the total available market from 2007-2012.
2007 PROFESSIONAL VIDEO MONITORS REPORT
CRTs for monitors in broadcast, post production and other high-end professional applications are nearing the end of their manufacturing life. But what will replace them and can these replacements live up to the needs of these users? To find out, Insight Media has created and released a new report on this topic called “Professional Video Monitors.” It is available now as a pdf file for only $999.
In general, there are three classes of broadcast and professional monitor. Each requires different levels of performance with the class 1 type used in the most demanding applications like color grading and broadcast quality control. Such monitors need to offer a minimum of processing so that they can reveal defects or artifacts in the native video content. LCDs are already making the transition into these markets, but where and how these monitors are used makes a great deal of difference on price and performance.
2007 FIELD SEQUENTIAL COLOR LCD-TVS AND MONITORS
A significant part of the cost of current large screen LCDs is the color filter array needed to make the display full color. This array not only adds cost directly, but it also requires the underlying panel have 3x the target resolution of the panel and reduces the system power efficiency by at least 3x. Field sequential color (FSC) LCDs would eliminate the need for the color filter plate, allow increased resolution and make the panels more efficient, which is an especially important property for battery powered systems such as laptop screens. While FSC LCDs have considerable promise in terms of both cost and performance, they also have major technological hurdles to overcome before they can become mass-market products instead of laboratory demonstrations.
The objective of this report is to supply technologists, managers, product planners, engineers, researchers and marketing personnel with the information needed to evaluate field-sequential LCD technology for large screen applications such as laptop computers, desktop monitors and LCD-TV. FSC systems have been demonstrated at technical conferences such as SID but further development is still necessary. This report will not only outline the current state of the technology, but will indicate which areas of FSC LCD technology need additional work before product design can begin.
2007 APPROACHES AND PROSPECTS FOR THIN RPTV
Rear projection TV (RPTV) is facing serious competition in the market place from thin displays, currently including LCD-TV and plasma. Additional flat technologies may enter the market in the near future, including OLED, SED and FED. These thin displays, especially in larger sizes, command a significant price-premium over RPTV. Even in today’s price-sensitive consumer market, the consumer seems to be willing to pay this significant price-premium for a thin TV. It is expected that unless the RPTV manufacturers make an effort to introduce thinner sets that are closer to the form factor of LCD and Plasma, their market share will continue to erode.
The objective of this report is to supply technologists, managers, product planners, engineers, researchers, analysts, retailers, buyers, supply chain suppliers and marketing personnel with the information needed to evaluate thin RPTV technology in competition with LCD and plasma displays. The required information needed to make decisions on the future prospects of RPTV includes information on thin RPTV technology, manufacturing cost information and marketing issues. This report contains information on designs of both the light engine and the projection screen, BOM and other cost estimates for thin and slim RPTV vs. normal-depth RPTV and data on the consumer acceptance of the inevitable premium of thin RPTV over normal-depth systems.
2007 3D TECHNOLOGY AND MARKETS: A STUDY OF ALL ASPECTS OF ELECTRONIC 3D SYSTEMS, APPLICATIONS AND MARKETS
Stereoscopic 3D display technology has been with us in various forms for over 150 years. Recent developments in the display technology, supporting technologies such as formats and 3D rendering, and consumer tastes means 3D displays will be moving into consumer applications in Read our latest 3D articlethe next few years.
This report provides the an analysis of the 3D display technologies, 3D acquisition and conversion technologies, human factors of 3D and most importantly, market analysis of nearly 40 market segments where stereoscopic 3D will play. Currently, 3D cinema is one of the most exciting areas of activity, but growth in consumer monitors and cellphone 3D displays are just around the corner too. Professional applications will also expand for stereoscopic 3D, holographic 3D and maybe even volumetric 3D displays.
Digital Signage, data visualization and immersive environments top the list here. 2007 is already shaping up to be an exciting year in 3D.
2006 LOW-COST PROJECTOR REPORT
This report defines a “Low-Cost Projector” as a front projection system with a retail street price of $300 or less. This threshold was chosen because this is the price point where retail sales of consumer electronics can increase dramatically and the item becomes a commodity.
Front projection systems are expected to reach this price point in the next few years. All involved in the front projection business must understand the trend in prices of projectors, and the new markets enabled by these low prices, in order to survive and be profitable in the face of extreme price erosion.
The objective of this report is to provide all persons involved in the design, manufacturing, marketing and sales of front projection systems with the information they need to cope with the coming price declines of front projectors and the new markets and sales channels enabled by these low prices. The objective of the report is to cover all aspects of low-cost projectors, including projector cost models, technology, manufacturing, competing technologies, marketing, and sales. This information will be essential for product planners, manufacturing managers, procurement managers, design engineers and researchers at projector manufacturers and their suppliers. The information is also essential for retail planners to prepare them for the coming change in the projection markets.
2006 PROJECTION LAMP REPORT
Detailing the technology, trends, markets, forecasts and companies involved in High Intensity Discharge Lamps for Projection System Applications.
After rapid projection system growth in 2004 and 2005, the report finds that there is sufficient capacity to produce UHP-type lamps now and in the foreseeable future, with main growth engines coming from professional projection and lamp replacement markets. This should create stable demand, but with declining prices. Nevertheless, changes are coming rapidly.
As a result of rapid growth of flat panel TVs, we have reduced our forecast for microdisplay-based RPTVs, resulting in lower demand for new and replacement lamps. In addition, new illumination sources like LED and lasers are entering the market in 2006. Our forecast shows top-level penetration of these sources into the market for projection systems. In addition, there are new categories for projectors that could emerge to drive sales, such as low cost projection systems. Such new categories could represent opportunities for LED, laser and other HID illumination sources.
The objective of this report is to supply technologists, managers, product planners, engineers and researchers in both the lamp and the projection industries with the information needed to plan, design and manufacture the illumination stage of microdisplay-based projection displays. The required information needed to make these decisions includes performance data, cost information and availability, all forecasted from 2005-2009.
2006 LAMP REPLACEMENT MODEL
This series of six excel spreadsheets provides a baseline forecast and 18 linked user groups over the entire projection industry to forecast UHP-type lamp replacement needs. The model can be customized for individual analysis and “what if” scenarios.
This model represents pioneering work in the modeling of UHP-type lamp replacement needs for the projection industry. The sophisticated model approaches the market by dividing it into four segments and 18 user groups. Attributes are assigned to each user group to model characteristics of the lamp, projection product and usage, buying patterns and trends in alternative illumination and buying patterns.
The model is a bottom-up approach to estimating demand for replacement lamps and matches very well to our top-down approach profiled in the 2006 Projection Lamp Report.
KEY DEVICES REPORT 2006-2007
Through a special arrangement with Japan-based Techno Systems Research (TSR), Insight Media can now offer the English-language edition of TSR’s, “2006-2007 Key Devices for Projection Displays” report. The new report provides a knowledgeable look at the trends for projection system makers while providing a wealth of details about the key components that are used in the manufacture of these projection systems.
2006 ADVANCED TELEVISION REPORT
The advent of digital broadcasting and many types of new TV technologies is driving a feeding frenzy of activity in the electronics semiconductor segment. This has driven a proliferation of new designs, new integration and emerging standards that include advanced codecs, such H.264. Plus, there has been a surge of new entrants to compete with the established five companies that control 70% of the market. Understanding how all this will shake out and who the winners and losers are is the goal of the Advanced Television (ATV) report. There is good reason to try to figure this out. The report finds, for example, that global Advanced TV semiconductor revenue doubled from $197M in 2003 to $402M in 2004, with the expectation for the market for ATV components will grow 37% per year to $1.9B in 2009. This represents a huge opportunity for smaller players and a challenge for the incumbents to offer compelling products to maintain their leadership.
The ATV Report focuses on semiconductor content in pixel-based advanced televisions. The report details the offerings of 38 electronics component companies, ranging from startups to large multi-national companies, developing products for this application. However, no company yet provides a single-chip solution from tuner to display driver for digital TV. Analysis is provided that investigates possible directions and winners in the trend towards higher integration, better performance and lower cost. The report also explores the dynamics of the TV market and how it affects semiconductors for ATVs.